Vampiric Charger
Hybrid

Level

8

Price

10,000

Bulk

L

Hands

-

Capacity

-

Usage

-

Carved to resemble a grotesque, bestial head, a vampiric charger has a wide maw with a pair of sharpened fangs serving as prongs. The charger converts life force into magical power and then into electricity.

As a move action, you can insert a battery into the vampiric charger, and as another move action, you can stab the charger's fangs into a helpless or willing creature. Your target loses 1d4+1 Hit Points, which can’t be negated or mitigated in any way without causing the charger to fail. Every round thereafter, the creature takes 1 Constitution damage, and the battery attached to the charger regains 10 charges (up to its maximum). Once attached to a creature, the vampiric charger continues to inflict Constitution damage until it is removed or the creature dies, even if the battery is fully charged. A creature can remove the charger as a move action.

Each time a battery is recharged in this way, it has a 20% chance to become corrupted. If the creature the charger is attached to dies while a battery is charging, that battery immediately becomes corrupted. Only a vampiric charger can recharge such a corrupted battery.

Source

Armory pg. 125


Dragonscript

ID

65f7995dbaee7441528ac7c6
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.