Sight, Laser

Level

5

Price

3,000

Capacity

20

Usage

1/hour

Bulk

L

Weapon Type

Longarm, Heavy Weapon, Sniper, Small Arm

A sight is an improved version of the common targeting sights used by most ranged weapons. It may be a loop with an incorporated reticle, or a series of guidelines with high-visibility pigment on them, or some other simple design aid to aiming your weapon. A sight attaches to a small arm or railed weapon’s top rail. A sight can’t be added to a weapon with a scope. As a move action, you can aim through a sight. This can be done as part of the same move action as is required to aim a weapon with the sniper weapon special quality, or as part of a sneak attack where you do not take any movement even if you also aim a sniper weapon as part of that action. A laser sight functions as a manual sight with additional laser targeting capabilities. Activating or deactivating a laser sight is a move action. An active laser sight reduces penalties due to range and AC bonuses from cover by 4. The reduction in penalties due to aiming with a sight applies only to the next attack roll you make with the weapon before the end of your next turn.

Source

Armory pg. 59


Dragonscript

ID

fbe7941735b4226cfe5daeb8
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