EM Induction Rifle, Static
Shock
Longarm

Level

7

Price

7,000

Bulk

3

Capacity

40 Charges

Usage

8

Range Increment

30 ft.

Damage

1d8 E

Critical

-

Special

Analog, Boost 1d4, Codework (capacity 40, usage 8), Line, Unwieldy

Winding an electromagnetic induction rifle allows its mainspring to release huge bursts of energy, firing bolts of electricity without the need for storing the voltage in a battery. The high-powered magnets and tightly wound coils generate intense amounts of power for short amounts of time, but the amount of energy required to do so is immense compared to other clockwork weapons, and the sheer size needed to perform the electromagnetic induction makes EM induction rifles cumbersome to use. However, their analog nature makes them invaluable to factions fighting in null- tech zones or facing technomancers, mechanics, or other agents able to neutralize technological weaponry.

Source

Drift Hackers: Clockwork Demons pg. 53


Dragonscript

ID

57c49c727e8edac30edcd6fb
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