Drift Hackers: Clockwork Demons
Adventure Path

Archetypes
Feats
Prerequisite
Throughout your life, you’ve interacted with various creatures and their environments across the known universe. This experience aids you, even when you’re under intense stress.
Over 100 years old, 10 ranks in Engineering, Life Science, or Mysticism.
Due to your logical approach to the causes of your fears, you find yourself able to think through your situation and face it bravely.
Eternal hope species trait, species bonus to Intelligence.
Weapons
NameLevelPriceDamageRangeCriticalBulkCapacityUsageSpecial
One-Handed
Uncategorized
Basic Melee
1018,0002d4 B & E--110 1Analog, Boost 1d4, Clockwork (capacity 10, usage 1), Operative, Stun
One-Handed
Uncategorized
Basic Melee
16165,0005d4 B & E--120 2Analog, Boost 2d4, Clockwork (capacity 20, usage 2), Operative, Stun
One-Handed
Uncategorized
Basic Melee
42,2001d4 B & E--110 1Analog, Boost 1, Clockwork (capacity 10, usage 1), Operative, Stun
One-Handed
Uncategorized
Basic Melee
17255,0005d8 S--120 2Analog, Boost 2d8, Clockwork (capacity 20, usage 2)
One-Handed
Uncategorized
Basic Melee
1125,0002d8 S--110 1Analog, Boost 1d8, Clockwork (capacity 10, usage 1)
One-Handed
Uncategorized
Basic Melee
64,5001d8 S--110 1Analog, Boost 1d4, Clockwork (capacity 10, usage 1)
Two-Handed
Uncategorized
Advanced Melee
76,4501d10 P-Bleed 1d6220 2Analog, Boost 1d6, Clockwork (capacity 20, usage 2), Reach, Unwieldy
Two-Handed
Uncategorized
Advanced Melee
1348,8003d10 P-Bleed 2d6240 4Analog, Boost 1d10, Clockwork (capacity 40, usage 4), Reach, Unwieldy
Two-Handed
Uncategorized
Advanced Melee
19555,0009d10 P-Bleed 4d6240 4Analog, Boost 4d10, Clockwork (capacity 40, usage 4), Reach, Unwieldy
One-Handed
Uncategorized
Advanced Melee
15113,0005d4 S | P--L20 4Boost 2d4, Codework (capacity 20, usage 4), Conceal, Force, Operative, Modal
One-Handed
Uncategorized
Advanced Melee
1018,5002d4 S | P--L10 2Boost 1d4, Codework (capacity 10, usage 2), Conceal, Force, Operative, Modal
One-Handed
Uncategorized
Advanced Melee
64,2001d4 S | P--L10 2Boost 1, Codework (capacity 10, usage 2), Conceal, Force, Operative, Modal
Uncategorized
Small Arm
18385,00010d4 B & P & S90 ft.-L40 Charges4Boost 5d4, Codework (capacity 40, usage 4), Force, Modal
Uncategorized
Small Arm
53,1501d4 B & P & S60 ft.-L20 Charges2Boost 1, Codework (capacity 20, usage 2), Force, Modal
Uncategorized
Small Arm
1476,3005d4 B & P & S80 ft.-L40 Charges4Boost 2d4, Codework (capacity 40, usage 4), Force, Modal
Uncategorized
Small Arm
913,7002d4 B & P & S60 ft.-L20 Charges2Boost 1d4, Codework (capacity 20, usage 2), Force, Modal
Uncategorized
Longarm
20875,00011d8 B & P & S120 ft.Knockdown 180 Charges8Boost 5d8, Codework (capacity 80, usage 8), Force, Modal
Uncategorized
Longarm
53,1501d8 B & P & S100 ft.Knockdown 120 Charges2Boost 1d4, Codework (capacity 20, usage 2), Force, Modal
Uncategorized
Longarm
15113,3005d8 B & P & S120 ft.Knockdown 140 Charges4Boost 2d8, Codework (capacity 40, usage 4), Force, Modal
Uncategorized
Longarm
1017,9003d8 B & P & S100 ft.Knockdown 120 Charges2Boost 1d8, Codework (capacity 20, usage 2), Force, Modal
Shock
Longarm
1236,4003d8 E60 ft.-340 Charges8Analog, Boost 1d8, Codework (capacity 40, usage 8), Line, Unwieldy
Shock
Longarm
77,0001d8 E30 ft.-340 Charges8Analog, Boost 1d4, Codework (capacity 40, usage 8), Line, Unwieldy
Shock
Longarm
17255,0006d8 E90 ft.-380 Charges16Analog, Boost 3d8, Codework (capacity 80, usage 16), Line, Unwieldy
One-Handed
Uncategorized
Advanced Melee
1233,8003d8 B & E-Staggered 220 2Analog, Boost 1d8, Clockwork (capacity 20, usage 2)
One-Handed
Uncategorized
Advanced Melee
76,8001d8 B | P--110 2Boost 1d4, Codework (capacity 10, usage 2), Force, Modal
One-Handed
Uncategorized
Advanced Melee
15112,0007d8 B | P--120 4Boost 3d8, Codework (capacity 20, usage 4), Force, Modal
One-Handed
Uncategorized
Advanced Melee
19580,00010d8 B | P--120 4Boost 4d8, Codework (capacity 20, usage 4), Force, Modal
One-Handed
Uncategorized
Advanced Melee
1124,0003d6 B | P--110 2Boost 1d6, Codework (capacity 10, usage 2), Force, Modal
One-Handed
Uncategorized
Advanced Melee
18375,0008d8 B & E-Staggered 240 4Analog, Boost 4d8, Clockwork (capacity 40, usage 4)
One-Handed
Uncategorized
Advanced Melee
76,0001d8 B & E-Staggered 220 2Analog, Boost 1d4, Clockwork (capacity 20, usage 2)
Uncategorized
Small Arm
76,3002d6 F | C40 ft.-L40 2Modal (cryo)
Uncategorized
Small Arm
1234,8003d6 F | C40 ft.-L40 2Modal (cryo)
Uncategorized
Small Arm
13001d4 F | C30 ft.-L20 1Modal (cryo)
Two-Handed
Uncategorized
Advanced Melee
1477,0003d12 S | P-Wound 120 4Boost 1d12, Breakdown, Codework (capacity 20, usage 4), Force, Modal, Unwieldy
Two-Handed
Uncategorized
Advanced Melee
89,8001d12 S | P-Wound 120 4Boost 1d6, Breakdown, Codework (capacity 20, usage 4), Force, Modal, Unwieldy
Two-Handed
Uncategorized
Advanced Melee
20820,0007d12 S | P-Wound 140 8Boost 3d12, Breakdown, Codework (capacity 40, usage 8), Force, Modal, Unwieldy
Two-Handed
Uncategorized
Advanced Melee
42,0501d8 B--1- -Analog
One-Handed
Uncategorized
Advanced Melee
27001d6 P--L20 1Powered (capacity 20, usage 1), Reach
One-Handed
Uncategorized
Advanced Melee
16160,0009d6 P-Knockdown L80 2Boost (1d10), Powered (capacity 80, usage 2), Reach
One-Handed
Uncategorized
Advanced Melee
912,5003d6 P--L40 2Boost (1d6), Powered (capacity 40, usage 2), Reach
Two-Handed
Uncategorized
Advanced Melee
15105,0007d6 E & P-Pulse 2d6180 2Powered (capacity 80, usage 2)
Two-Handed
Uncategorized
Advanced Melee
27001d6 E & P-Pulse 1d4120 1Powered (capacity 20, usage 1)
Two-Handed
Uncategorized
Advanced Melee
913,0003d6 E & P-Pulse 1d6140 2Powered (capacity 40, usage 2)
Items
NameLevelPriceBulkHandsCapacityUsage
Technological
Worn
24801-20-
Technological
Worn
88,5001-40-
Technological
Worn
1345,7501-40-
Technological
Worn
1751---
Technological
Worn
22501---
Technological
Worn
38501---
Creature Companion Graft
SizeTiny
A mewclock is a clockwork automaton imbued with a magical spark of sentience that gives it an animal-like level of intelligence. Designed to look like tiny, adorable felines, mewclocks are often mistaken for simple toys. However, like any stray animal, a mewclock found in the wild (usually in abandoned urban buildings in areas where clockwork engineering is prevalent) is slow to trust a creature it doesn’t know. Attempting to snatch up and take a mewclock home often results in receiving a jolt of electricity or some slashed skin. However, once a feral mewclock is domesticated, it can become an affectionate companion. In certain civilizations where clockwork is the prevalent form of technology, mewclocks are constructed and sold as pets.

Starfinder Core Rulebook © 2017, Paizo Inc.; Authors: Logan Bonner, Jason Bulmahn, Amanda Hamon Kunz, Jason Keeley, Robert G. McCreary, Stephen Radney-MacFarland, Mark Seifter, Owen K.C. Stephens, and James L. Sutter, with Alexander Augunas, Judy Bauer, John Compton, Adam Daigle, Crystal Frasier, Lissa Guillet, Thurston Hillman, Erik Mona, Mark Moreland, Jessica Price, F. Wesley Schneider, Amber E. Scott, and Josh Vogt.
Starfinder Adventure Path #50: Clockwork Demons © 2023, Paizo Inc.; Authors: Quinn Murphy, with Alison Cybe, Anthony Dolinger, Ivis K Flanagan, Andrew D Geels, and Jason Keeley.

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