Flame Spinner, Fission
Two-Handed
Flame
Advanced Melee

Level

20

Price

802,000

Bulk

1

Capacity

20 

Usage

1

Range Increment

-

Damage

8d12 F

Critical

Burn 5d6

Special

Analog, Free Hands hands (2), Fueled (capacity 20; usage 1), Unwieldy

A flame spinner consists of two weighted balls attached to a length of cable; the pair is spun in an elegant, showy dance of spinning fire. Fireball and immolation flame spinners use petrol to generate a flaming nimbus around the ball's metal casing, while supernova and fission flame spinners dispense with the casing and instead compress the petrol to generate a dense mass of blazing heat in place of each ball. Using a flame spinner effectively is difficult due to the complex handling required, and kasathas and other races with additional limbs find they have a substantial advantage in that regard.

Source

Armory pg. 37


Dragonscript

ID

b6354019714d448eb12eb012
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