Flame Spinner, Supernova
Two-Handed
Flame
Advanced Melee

Level

12

Price

33,900

Bulk

1

Capacity

20 

Usage

1

Range Increment

-

Damage

3d10 F

Critical

Burn 2d6

Special

Analog, Free Hands hands (2), Fueled (capacity 20; usage 1), Unwieldy

A flame spinner consists of two weighted balls attached to a length of cable; the pair is spun in an elegant, showy dance of spinning fire. Fireball and immolation flame spinners use petrol to generate a flaming nimbus around the ball's metal casing, while supernova and fission flame spinners dispense with the casing and instead compress the petrol to generate a dense mass of blazing heat in place of each ball. Using a flame spinner effectively is difficult due to the complex handling required, and kasathas and other races with additional limbs find they have a substantial advantage in that regard.

Source

Armory pg. 37


Dragonscript

ID

0f1c72f52efa1f887052efa8
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.