Microbot Grenade III
Grenade

Level

12

Price

12,500

Bulk

L

Capacity

1 Drawn

Usage

-

Range Increment

20 ft.

Damage

-

Critical

-

Special

Explode (5 ft.; see text)

When a microbot grenade detonates, the blast radius fills with microbots like those created by the microbot assault spell. The microbots consider only creatures in the blast radius to be the thrower's enemies, and they do not discriminate between the thrower's allies and enemies. The microbots last for 3 rounds. More advanced grenades create more dangerous microbots. The first time a creature leaves the area of the microbot cloud during a round, that creature takes 3d6 magical piercing damage.

Source

Armory pg. 122


Dragonscript

ID

1e7b3c1505b604bed847478b
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.