Microbot Grenade IV
Level
15
Price
37,000
Bulk
L
Capacity
1 Drawn
Usage
-
Range Increment
20 ft.
Damage
-
Critical
-Special
Explode (5 ft.; see text)When a microbot grenade detonates, the blast radius fills with microbots like those created by the microbot assault spell. The microbots consider only creatures in the blast radius to be the thrower's enemies, and they do not discriminate between the thrower's allies and enemies. The microbots last for 3 rounds. More advanced grenades create more dangerous microbots. The first time a creature leaves the area of the microbot cloud during a round, that creature takes 3d10 magical piercing damage.
Source
Armory pg. 122
Dragonscript
ID
ea2f6f135f4931cb3bb2fb90