Propel
These weapons move affected targets the listed distance away from the origin point of the effect. A target that succeeds at a Reflex save (DC = 10 + 1/2 the weapon’s item level + the wielder’s Dexterity modifier) isn’t moved. If the movement would cause the target to move through a wall, object, or another barrier, the target creature stops moving and falls prone.
Source
Drift Crisis pg. 50