Thermal Selection Grenade I
Grenade

Level

5

Price

430

Bulk

L

Capacity

- Drawn

Usage

-

Range Increment

20 ft.

Damage

1d8 P

Critical

-

Special

Explode (1d8 P plus 1d6 C or 1d6 F, 10 ft.)

You can use a move action to activate this grenade’s thermal chamber, setting its temperature to hot or cold for the next 10 minutes. This causes the grenade to deal additional fire or cold damage, respectively. The thermal activation action can be combined with the action to draw the grenade.

Source

Starfinder Enhanced pg. 164


Dragonscript

ID

39b17ef02f7c26cff4cc2552
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