Nanite Swarm Repair

Prerequisite

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Power Point Abilities

Reconstruction (3 PP) As a standard action, the mech repairs its hull, healing an amount of Hit Points equal to 1d6 × the mech’s tier. Once a mech has been repaired in this way, it can’t benefit from this ability again for 24 hours.

Builder Swarm (4 PP) As a standard action, the mech repairs the hull of a mech within 100 feet, healing an amount of Hit Points equal to 1d6 × the mech’s tier. Once a mech has been repaired, it can’t benefit from this ability again for 24 hours.

Magical nanites repair a mech’s hull.

Source

Mechageddon Adventure Path pg. 152

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