Soldier

Required Array

Combatant

Skills

-

Adjustments & Special Abilities

–2 to Reflex saving throws
+2 to Will saving throws

Suggested Ability Score

A soldier creature should arrange its ability score modifiers depending on its focus in combat.

Melee: Strength, Dexterity, and Constitution.
Ranged: Dexterity, Strength, and Constitution.

Gear

A soldier creature’s gear selection depends on whether it’s focused on melee or ranged combat.

Melee: Heavy armor (item level = CR), advanced melee weapon (item level = CR + 1), longarm (item level = CR), and two grenades (item level = CR).
Ranged: Heavy armor (item level = CR), advanced melee weapon (item level = CR), longarm (item level = CR + 1) or heavy weapon (item level = CR), and two grenades (item level = CR).

Special Rules

Choose one fighting style (soldier creatures of CR 9 or higher also choose a secondary fighting style). The soldier creature’s style techniques must come from the selected fighting style or styles. Any style techniques that aren’t relevant to the soldier creature can be skipped (or can simply be incorporated into the creature’s statistics) and don’t need to appear in the creature’s stat block.

Abilities

CR 1: 1st-level style technique and one special ability.
CR 2: 1st-level style technique, one gear boost, and one special ability.
CR 5: 1st- and 5th-level style techniques, one gear boost, and one special ability.
CR 7: 1st- and 5th-level style techniques, two gear boosts, and one special ability.
CR 9: 1st-, 5th-, and 9th-level style techniques; secondary fighting style; 1st-level secondary style technique; two gear boosts; and one special ability.
CR 11: 1st-, 5th-, and 9th-level style techniques; secondary fighting style; 1st-level secondary style technique; soldier’s onslaught; two gear boosts; and one special ability.
CR 13: 1st-, 5th-, 9th-, and 13th-level style techniques; secondary fighting style; 1st- and 5th-level secondary style techniques; soldier’s onslaught; and three special abilities.
CR 17: 1st-, 5th-, 9th-, 13th-, and 17th-level style techniques; second style; 1st-, 5th-, and 9th-level secondary style techniques; soldier’s onslaught; two gear boosts; and one special ability.
CR 20: 1st-, 5th-, 9th-, 13th-, and 17th-level style techniques; second style; 1st-, 5th-, and 9th-level secondary style techniques; soldier’s onslaught; kill shot; two gear boosts; and one special ability.

Equipped with powerful weapons and armor, soldiers are trained to serve in the front line of battle and to both dish out and withstand massive force.

Source

Alien Archive pg. 141

This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.