Worlanisi
Traits
Limited Telepathy 60 ft. |
Multiarmed Worlanisis have four arms. This allows them to wield and hold up to four arms worth of weapons and equipment. While this increases the number of items they can have at the ready, it doesn’t increase the number of attacks they can make during combat. |
Psychic Reverb A worlanisi takes a –1 penalty to saving throws against mind-affecting effects and takes +1 damage per damage die from mind-affecting spells, weapons, and other effects. |
Worlanisi Gamble Once per day as a reaction when the worlanisi or an ally they can see within 15 feet rolls an attack roll, saving throw, or skill check, the worlanisi causes that creature to roll twice and take the better result. |
Worlanisi Luck The first time each day that a worlanisi rolls a natural 1 on a d20 roll, they treat it as a natural 20 instead. |
Adjustments
-This subtype is applied to worlanisi and creatures related to worlanisi. If the NPC is of the worlanisi race, it also gains the limited telepathy, multiarmed (4), psychic reverb, worlanisi gamble, and worlanisi luck racial traits.
Source
Alien Archive 4 pg. 149