Air Mephit

Traits

Air Subtype

Fast healing works only when the mephit is in a windy area.

Supernatural fly speed of 60 ft. (perfect) (Su)
Breath Weapon (15 ft. Cone, 2d8 P)
Auran
Insubstantial Form (Su)

As a standard action, the mephit can transform itself partially into air. While in this form, the mephit always benefits from its fast healing and gains a 20% miss chance against attacks and effects targeting it directly. In addition, the mephit takes only half damage from area effects. Returning to its normal form requires a move action. The mephit can remain in this form for a number of rounds per day equal to 3 × its CR, but these rounds need not be consecutive.

Whimsical and unfocused, air mephits are among the least destructive of their kind.

Source

Dawn of Flame: Soldiers of Brass pg. 56

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