Azata (Summoned)

Alignment

Chaotic Good

Required Type

Outsider (azata, chaotic, extraplanar, good)

Traits

Low-light Vision
Base speed increases to 30 ft.
Resistance cold and fire equal to creature’s CR
If base stat block has DR, change to DR/evil
Gain Culture as a good skill
Common
Celestial
Celestial Bow

The summoned creature gains a celestial bow ranged attack, which has a range increment of 120 ft. and acts as a natural weapon.

CR 1/3: Change melee attack bonus to +2 and add Ranged celestial bow +5 (1d4 P).
CR 1: Change melee attack bonus to +6 and add Ranged celestial bow +9 (1d6+1 P).
CR 3: Change melee attack bonus to +9 and add Ranged celestial bow +12 (1d6+3 P).
CR 5: Change melee attack bonus to +12 and add Ranged celestial bow +15 (1d8+5 P).
CR 7: Change melee attack bonus to +15 and add Ranged celestial bow +18 (2d8+7 P).
CR 11: Change melee attack bonus to +21 and add Ranged celestial bow +24 (3d10+11 P).

Summoned azatas are called from Elysium, and they appear to be humanoids with a mixture of elven and animalistic features. Azatas wield golden celestial bows that almost never leave their hands.

Source

Alien Archive pg. 148

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