Dust Mephit

Traits

Earth Subtype

Fast healing works only when the mephit is in dusty or dirty areas.

Supernatural fly speed of 40 ft. (perfect) (Su)
Breath Weapon (15 ft. Cone, 2d6 S)
Sickening Breath Weapon

Those who fail their saves against a mephit's breath weapon are sickened for 1d3 rounds from sneezing and coughing.

Auran
Terran
Insubstantial Form (Su)

As a standard action, the mephit can transform itself partially into fine, inert dust. While in this form, the mephit always benefits from its fast healing and gains a 20% miss chance against attacks and effects targeting it directly. In addition, the mephit takes only half damage from area effects. Returning to its normal form requires a move action. The mephit can remain in this form for a number of rounds per day equal to 3 × its CR, but these rounds need not be consecutive.

Formed from fine grit, dust mephits are as obnoxious and persistent as their namesake.

Source

Dawn of Flame: Soldiers of Brass pg. 56

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