Dust Mephit
Traits
Earth Subtype |
Fast healing works only when the mephit is in dusty or dirty areas. |
Supernatural fly speed of 40 ft. (perfect) (Su) |
Breath Weapon (15 ft. Cone, 2d6 S) |
Sickening Breath Weapon Those who fail their saves against a mephit's breath weapon are sickened for 1d3 rounds from sneezing and coughing. |
Auran |
Terran |
Insubstantial Form (Su) As a standard action, the mephit can transform itself partially into fine, inert dust. While in this form, the mephit always benefits from its fast healing and gains a 20% miss chance against attacks and effects targeting it directly. In addition, the mephit takes only half damage from area effects. Returning to its normal form requires a move action. The mephit can remain in this form for a number of rounds per day equal to 3 × its CR, but these rounds need not be consecutive. |
Formed from fine grit, dust mephits are as obnoxious and persistent as their namesake.
Source