Magma Elemental

Required Type

Outsider (elemental, extraplanar)

Traits

Earth Subtype
Fire Subtype
Vulnerability To Cold
Burrow 20 ft.
Ignan
Burning Strikes (Ex)

A magma elemental’s slams deal half fire damage and half bludgeoning damage. In addition, on a critical hit, the fire elemental’s strikes deal an amount of burn damage based on the creature’s CR, as listed in the table below.

CR Burn Damage
1-5 1d4
6-10 2d4
11-15 3d4
16+ 4d4
Lava Burst (Ex)

Once per day as a full action, a magma elemental can discharge a pool of lava that covers its space and spaces within its reach to a depth of 3 inches. Covered spaces are difficult terrain, and creatures that move through a space or that occupy a space at the time of the burst take fire damage and gain the burning condition. The fire damage equals that of the elemental’s slam and the condition deals the same amount as the elemental's burning strikes ability. An affected creature can attempt a Reflex save to halve the damage and negate the burning condition. The lava cools after a number of rounds equal to the elemental’s CR, causing the spaces to revert to normal terrain. At the GM’s discretion, this lava can start fires.

Magma elementals are fiery stone creatures that look like cooling lava, containing a red-hot heart.

Source

Dawn of Flame: Fire Starters pg. 57

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