Slag Giant

Alignment

Lawful Neutral

Required Type

Humanoid (giant)

Traits

Large
Low-light Vision
Resistance to fire (CR 3+)
Hurl Debris (Ex)

The mighty strength of a giant allows it to turn nearly anything into a ranged weapon. A giant is assumed to have such debris available (either loose or readily torn from the environment without requiring an extra action) unless the GM rules otherwise. Hurled debris has a range increment equal to the giant’s Strength modifier × 5 feet. Such attacks also create difficult terrain in a 5-foot-radius area around the target, or a 10-foot-radius area for Huge and larger giants.

Shattering Blow (Ex)

A slag giant’s melee attacks against metal or stone objects or structures deal double damage.

Slag giants are nomadic, seeking out places where they can work with metals. They are aloof, preferring their work to personal interaction. Some scholars believe slag giants were created when fire and stone giants were crossbred using magic.

Source

Dawn of Flame: Solar Strike pg. 59

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