Give Orders
Your orders could spell the difference between life and death for you and your crew.
Preferred Skills: Any.
Effect: Choose an allied crew member who has already taken a crew action this round and attempt a skill check against your ship’s Hard DC (regardless of the skill used). If you succeed, that crew member can take a second action this round.
Resolve: By spending 1 Resolve Point, the targeted crew member receives a +2 bonus to the skill check on their second action.
Source
Starfinder Enhanced pg. 179