Hold Steady
You try to keep an enemy starship in your gunners’ sights.
Preferred Skills: Athletics, Perception, Piloting.
Effect: Choose an allied crew member in a gunner role who hasn’t take a crew action this round and an enemy starship. Then, attempt a skill check against that ship’s DC. If you succeed, the gunner gains a +3 bonus to any action that grants skill check successes and targets the same enemy starship.
Resolve: By spending 1 Resolve Point, you can grant this bonus to a second gunner, though they must target the same enemy starship.
Source
Starfinder Enhanced pg. 182