Pilot Actions
- Audacious Gambit: Your incredible maneuvering leaves enemy gunners confounded. You gain a +4 circumstance bonus to your ship’s AC and TL until the start of the next round.
- Full Power: You maintain steady control over your starship during its movement and add only 1 to your starship’s distance between turns.
- Maneuver: Fancy flying keeps you safe through incoming fire. You gain the effects of a successful evade stunt until the start of the next round.
- Stunt: The results of a critical stunt action depend on the stunt being attempted.
- Back Off: Your starship can move up to its full speed and make turns as normal for its maneuverability rating.
- Barrel Roll: The sudden roll makes it difficult to target your starship. You also gain the effects of a successful evade stunt until the start of the next round.
- Evade: You successfully anticipate your enemy’s firing patterns. The stunt’s circumstance bonus to your starship’s AC and TL increases to +4.
- Flip and Burn: With a flawlessly executed stunt, your starship can move up to its full speed (without turning) and rotate 180 degrees to face the aft edge at the end of the movement.
- Flyby: You line up the shot perfectly. The gunner gains a +2 circumstance bonus to the gunnery check affected by this stunt.
- Ramming Speed: You fly your ship fast and true. You gain a +2 circumstance bonus to the gunnery check to ram the target, and if you succeed, you deal additional damage to the target equal to your starship’s tier.
- Slide: You slide and rotate your starship simultaneously. At the end of the stunt’s movement, your starship can turn once.
Source
Starship Operations Manual pg. 43