Diplomatic Immunity
Sense-Dependent
Language-Dependent
Mind-Affecting
Supernatural
Level16

Source

Starfinder Enhanced pg. 41

As a reaction, when a creature within 60 feet of you succeeds at an attack roll against you (including attacks with the blast or line special property, but excluding the explode special property) and deals damage, your diplomatic bluster can reduce the damage you take by convincing the attacker to strike less forcefully. Roll your expertise die and add half of your skill ranks in Bluff, Diplomacy, or Intimidate, whichever is higher. You reduce the damage dealt to you by the result, and if the damage would be reduced to 0, resolve the attack as though it had missed. This improvisation only reduces the damage you take, not any damage the attack deals to other creatures.

After you use this improvisation to reduce the damage dealt by a creature, that creature becomes immune to your diplomatic immunity for 24 hours. Any creature that witnesses you making an attack or taking any other overtly hostile action becomes immune to your diplomatic immunity for 1 minute. You must have the not in the face improvisation to choose this improvisation.


Dragonscript

ID

2ab5b388a34b0d31e3e01aec
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