Eldritch
Level1

Source

Interstellar Species pg. 14

You intend to gradually metamorphose into a fantastical or extraplanar being. Magical energy flows through your veins and deflects spells, yet the more you embrace this influence, the more toxic the mundane world becomes to you.

Abilities

Augmentation Type

Level 1

Magitech

Class Skill

Level 1

Mysticism

Dragonscript Effect

set character.mysticism.classSkill to true; if condition character.evolutionist.features contains 'bcbb202b3de74cc90be6860f' then bonus pick [1:0, 3:1, 6:2, 9:3, 12:4, 15:5, 18:6] at character.evolutionist.level to character.mysticism as insight;

Instinct

Level 1

When you have 1 or more Mutation Points you gain spell resistance equal to 5 + your MP + your evolutionist level. If you’re hit by or fail a saving throw against an enemy’s spell, you can take a reaction to gain a +2 bonus to saving throws of the same type (Reflex, for example) until the end of your next turn. In addition, you can voluntarily lower your spell resistance until the beginning of your next turn as a standard action or as a reaction.

Dragonscript Effect

if condition character.selections contains '1f9e448364323cdaa3fc4b8e' then bonus (6 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains 'ab793c5e3fd12105fdfb8772' then bonus (7 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains 'd59aa3e6aa32ad766bc584ea' then bonus (8 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains '06f3f3b9f965bcb11c608b16' then bonus (9 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains '1f51eefd4db18a540087b77c' then bonus (10 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains 'e282b8d1860358082add0625' then bonus (11 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains '0089472642e0edc43c78c0cc' then bonus (12 + character.evolutionist.level) to character.sr as enhancement else if condition character.selections contains 'ad39be1119a5614010903053' then bonus (13 + character.evolutionist.level) to character.sr as enhancement;

Drawback

Level 1

Your body increasingly operates on a magical level, leaving you vulnerable to mundane threats. While you have at least 1 MP, the first time you take nonmagical kinetic damage each round, you take additional damage equal to half your evolutionist level plus the number of MP you have. While you have at least 3 MP, you can’t voluntarily lower your spell resistance.

Spell Bending

Level 1

When a willing ally within 30 feet of you casts a spell, you can spend a number of MP equal to 1 + half the spell’s level as a reaction to absorb and redirect the spell’s energy. Attempt a Fortitude save, using the spell’s save DC as your saving throw’s DC. If you fail, you choose the spell’s targets, measure the spell’s range from your space, and make any attack rolls for the spell as if you were the caster, though the original spellcaster makes any caster level checks, rolls any damage, and is responsible for controlling and concentrating on any subsequent effects of the spell. If you succeed at the save, you can redirect the spell as if you had failed, but you also apply one of the following three special effects to the spell.

  • You increase the spell’s saving throw DCs by 2, to a maximum of 10 + half your evolutionist level + your key ability score modifier.
  • The spellcaster’s caster level is treated as 2 higher for the purpose of overcoming spell resistance, to a maximum of your evolutionist level + 1.
  • If the spell deals damage, you can replace your adaptive strike’s damage with one damage type dealt by the spell until the end of your next turn. This effect doesn’t change whether your adaptive strike targets KAC or EAC.

Arcane Leap

Level 10

As a move action, you instantly teleport to any space within your line of effect within 30 feet. When you activate your spell bending adaptation, you can spend 1 additional MP to activate this ability as part of that reaction, teleporting to any space within 30 feet that is within or adjacent to the spell’s target or area of effect.

Niche Metamorphosis

Level 20

Your creature type becomes your choice of dragon, fey, or outsider. You become immune to one of the following damage types: acid, cold, electricity, fire, or sonic.


Dragonscript

ID

af1e70d5e22c2bbc55ad4d87
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