Flamewalker
Level1

Source

Dawn of Flame: Assault on the Crucible pg. 52

From an early age, you’ve had an innate bond with fire. The raging inferno has always been with you, whether you’ve come to find peace and solace by staring into a flickering flame, brought fire to those in need of heat, or immolated your foes with unrestrained flames. By focusing your bond with fire, you can cause flames to do your bidding, and at more powerful stages of your advancement, you can even breach the veil to contact or even pass into the Plane of Fire itself, stepping through a portal wreathed in flickering flames.

Abilities

Fire ManipulationSu

Level 1

You can control minor flames within 30 feet. As a standard action, you can smother a flame afflicting a single piece of equipment held or worn by anyone within range. Alternatively, you can transfer the burning condition from one creature to another within range by succeeding at a caster level check (DC = 10 + 1-1/2 × the level or CR of the target creature). The target creature gains a +2 circumstance bonus to its Reflex saving throw to end the burning condition applied in this way.

Overheat

Level 1

Your connection grants you Overheat as a known spell

Dragonscript Effect

append '1fc4e4ebc6bcbd94c0d9b76e' to character.spells;

Channel Skill

Level 2

You gain a insight bonus to Acrobatics & Intimidate

Dragonscript Effect

 if {character.mystic.archetype.12 == true} then bonus pick [2:1, 5:2, 8:3, 17:4, 20:5] at character.mystic.level to [character.acrobatics, character.intimidate] as insight else bonus pick [2:1, 5:2, 8:3, 11:4, 14:5, 17:6, 20:7] at character.mystic.level to [character.acrobatics, character.intimidate] as insight; 

Flickering ChargeSu

Level 3

When you perform a charge, you can spend 1 Resolve Point to take on a fiery aspect as you move, increasing your speed by 10 feet until the end of your turn. At 8th level, when you use this ability, you also gain concealment (20% miss chance) against all attacks made against you during the charge and until the beginning of your next turn. At 13th level, this miss chance increases to 40% and lasts until the end of your next turn.

Emberstep

Level 4

Your connection grants you Emberstep as a known spell

Dragonscript Effect

append 'df1bd36c8d6f5ed7cfb2987c' to character.spells;

Embodiment of FlameSu

Level 6

You gain fire resistance 10. At 16th level, this increases to fire resistance 20, and you no longer take fire damage from fire-dominant planes. At 20th level, this increases to fire resistance 30.

Dragonscript Effect

bonus pick [6:10, 16:20, 20:30] at character.mystic.level to character.er.fire as enhancement;

Burning Ash Cloud

Level 7

Your connection grants you Burning Ash Cloud as a known spell

Dragonscript Effect

append 'c71f5c3102c9e4efef9f6b82' to character.spells;

Glaming WeaponrySu

Level 9

As a move action, you can grant any weapon you hold the flaming weapon fusion regardless of its item level; this bonus fusion doesn’t count toward the maximum total level of fusions the weapon can have at once. This bonus fusion lasts for as long as you wield the weapon and are conscious or until you spend another move action to suspend the effect.

Wall of Fire

Level 10

Your connection grants you Wall of Fire as a known spell

Dragonscript Effect

append '7422d1140f8da6e06a3b1e0b' to character.spells;

Dancing FlameSu

Level 12

Whenever you succeed at a Reflex save, you can take a guarded step as a reaction. Alternatively, you can spend 1 Resolve Point to move up to half your speed as a reaction; you gain a +4 circumstance bonus to AC against attacks of opportunity provoked by this movement.

Contact Other Plane

Level 13

Your connection grants you Contact Other Plane as a known spell

Dragonscript Effect

append '2a4a017ff4fae80181a4bae9' to character.spells;

Shared Flaming WeaponrySu

Level 15

When you use the flaming weaponry connection power, you can spend 1 Resolve Point to grant the flaming weapon fusion to all allies’ wielded weapons within 60 feet of you; these bonus fusions don’t count toward the maximum total level of fusions each weapon can have at once. These bonus fusions last for as long as your weapon has its bonus fusion.

Plane Shift

Level 16

Your connection grants you Plane Shift as a known spell

Dragonscript Effect

append 'ed4d0e80845394cf4121ac49' to character.spells;

Hungering ConflagrationSp

Level 18

Three times per day, you can cast a modified version of chain surge as a spell-like ability. Your caster level for this spell-like ability is equal to your caster level and the DC is equal to 16 + your Wisdom modifier. This version of the spell replaces the electricity descriptor with the fire descriptor and deals fire damage instead of electricity damage. Targets failing the ensuing Reflex save gain the burning condition for 5d6 fire damage instead of the short out effect.


Dragonscript

ID

0e91b152b90dae44fcff3fef
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.