First Responder
Level1

Source

Starfinder Enhanced pg. 58

Across the galaxy, there are those who are in over their heads and those who must brave the unknown to save the innocent. Whether on an inhospitable planet or a derelict starship, these fearless first responders face the myriad hazards that the universe has to offer, learning how to survive, fight, and rescue others.

Abilities

Skill Focus & Bonus Ranks

Level 1

Your specialization grants the Skill Focus feat in your specialization's associated skills, and you gain a free rank in each of those skills at each operative level.

Dragonscript Effect

bonus (2 * character.operative.level) to character.ranks as misc; bonus character.operative.level to [character.athletics.ranks, character.medicine.ranks] as misc; append '2b072a430427e858b3315f0c.cb1fca54520292d2e1251faf' to character.feats; append '2b072a430427e858b3315f0c.86ea39a523cb092d76bf93f0' to character.feats;

Associated Skills

Level 1

Athletics and Medicine. You can attempt a Medicine check with a +4 bonus to make a trick attack by analyzing a target’s body for weak points.

Dragonscript Effect

append 'You can attempt a Medicine check with a +4 bonus to make a trick attack by analyzing a target’s body for weak points.' to character.situationSpecificBonuses;

Specialization Exploit (Versatile Movement)Ex

Level 5

You gain a climb speed and a swim speed equal to your land speed. This speed is not increased by the quick movement class feature or improved quick movement exploit.

Dragonscript Effect

if and [{character.operative.features contains '960f82c09a0ab42fd059680f'}, {character.operative.features contains '57425a7f0beaf0e039222441'}] then if {character.operative.level >= 15} then bonus (character.speed.land - 50) to [character.speed.swim, character.speed.climb] as misc else if {character.operative.level >= 9} then bonus (character.speed.land - 40) to [character.speed.swim, character.speed.climb] as misc else bonus (character.speed.land - 20) to [character.speed.swim, character.speed.climb] as misc else if {character.operative.features contains '960f82c09a0ab42fd059680f'} then if {character.operative.level >= 15} then bonus (character.speed.land - 30) to [character.speed.swim, character.speed.climb] as misc else if {character.operative.level >= 9} then bonus (character.speed.land - 20) to [character.speed.swim, character.speed.climb] as misc else bonus (character.speed.land - 10) to [character.speed.swim, character.speed.climb] as misc else if {character.operative.level >= 15} then bonus (character.speed.land - 0) to [character.speed.swim, character.speed.climb] as misc else if {character.operative.level >= 9} then bonus (character.speed.land - 0) to [character.speed.swim, character.speed.climb] as misc else bonus (character.speed.land - 0) to [character.speed.swim, character.speed.climb] as misc;

Specialization Skill Mastery

Level 7

You become so confident in certain skills that you can use them reliably even under adverse conditions. When attempting a skill check with a skill in which you have the Skill Focus feat, you can take 10 even if stress or distractions would normally prevent you from doing so.

Specialization Power (Emergency Medical Treatment)Ex

Level 11

At 11th level, you can spend 1 Resolve Point as a standard action to attempt a Medicine check to treat deadly wounds or administer first aid. If you succeed, this doesn’t count toward the number of times per day that a creature can benefit from treat deadly wounds, though they can benefit from emergency treatment only once per day.


Dragonscript

ID

1c51b018629cc96af1280fed
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