Deflective Deterioration
Source
Galaxy Exploration Manual pg. 31
You gain a +1 bonus to AC and saving throws against traps and hazards. Once per hour when you take damage from or fail a saving throw against a trap or hazard, you gain 1 Entropy Point. If you are not in combat, you retain this Entropy Point for a number of rounds equal to your Constitution bonus (minimum 1) or until you spend it, whichever comes first.
Dragonscript
ID
d883eb8c30f4a1b20f5cc333
Effect
append '+1 bonus to AC and saving throws against traps and hazards.' to character.situationSpecificBonuses;