Rejuvenation

Ritual Level

4

Assistants

2

Round Length

1 hour

You tap directly into the Positive Energy Plane, channeling its life-giving essence to perform a healing miracle. Upon successfully completing the ritual, you touch a creature to perform one of the following effects of your choice.

  • The creature’s severed limbs grow back, as regenerate.
  • You remove up to three afflictions affecting the creature, as remove affliction. Use the ritual leader’s level + 2 as this effect’s caster level.
  • You remove a negative level, heal ability damage, or heal ability drain as though you had cast restoration, spending additional Resolve Points as needed to remove a permanent negative level.

If you fail the Fortitude save during the release power activity, positive energy bursts from you in a 60-foot-radius spread. Areas with few organisms like buildings and streets instantly sprout colorful plants. Existing organisms receive a surge of vitality, which might cause them to grow, acquire strange features, or become aggressive. The GM determines the exact outcome, ranging from areas of difficult terrain to level-appropriate combat encounters.

Source

Starfinder Enhanced pg. 131

Scripts

Gather Power (Mysticism; Damage, Retry)

Open The Way (Will; Nauseated for 1 hour, Failure)

Sacrifice (Resolve)

Release Power (Fortitude; Fatigued and explosive growth)


Dragonscript

ID

8bf4bdf5378e938f16ae610c
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