Cloud Giant

Alignment

Neutral Good or Neutral Evil

Required Type

Humanoid (giant)

Traits

Huge
Low-light Vision
Resistance to cold (CR 3+)
Fly speed 40 ft. (average; normal, thick, and toxic atmospheres only) (CR 5+)
Deals damage as a creature 1 CR higher
Hurl Debris (Ex)

The mighty strength of a giant allows it to turn nearly anything into a ranged weapon. A giant is assumed to have such debris available (either loose or readily torn from the environment without requiring an extra action) unless the GM rules otherwise. Hurled debris has a range increment equal to the giant’s Strength modifier × 5 feet. Such attacks also create difficult terrain in a 5-foot-radius area around the target, or a 10-foot-radius area for Huge and larger giants.

Knockback (Ex)

Whenever a cloud giant successfully deals damage to a creature with a melee attack or thrown projectile, the giant can immediately initiate a bull rush combat maneuver against that target (this takes no action and does not provoke attacks of opportunity).

Spell-like Abilities (CR 11+)

Cloud giants live on floating citadels in the swirling atmospheres of gas planets.

Source

Alien Archive 2 pg. 63

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