Tsukumogami
Alignment
Neutral Good or Neutral Evil
Required Type
Outsider (kami, native)
Required Array
Suggested Ability Score
Dexterity, Wisdom
Traits
Technological Subtype If the tsukumogami is merged with a technological or hybrid item, it also gains the technological subtype.) |
Spells If the tsukumogami is merged with a technological item, choose its spell-like abilities from the technomancer spell list. If it’s merged with a magic item, choose its spell-like abilities from the mystic spell list. If it is merged with a hybrid item, each spell-like ability can be from either list. |
Tiny or smaller |
Permanent Merge (Su) A tsukumogami claims an object of no more than 2 bulk as its ward, and the kami permanently merges with its ward, animating and controlling that object as its body. The tsukumogami can appear to be its ward by remaining still, allowing it to attempt a Stealth check to hide in plain sight as if it had cover or concealment. If it succeeds, it appears to be a normal version of its ward rather than a creature. A tsukumogami can’t emerge from its ward. |
Telepath 100 ft. |
Tsukumogami are kami that permanently merge with small objects, developing strange anthropomorphic qualities.
Source
Alien Archive 3 pg. 63