Specialized Uses for Resolve Points
General information on Resolve Points is detailed on page 22 of the Core Rulebook. Additionally, the Core Rulebook outlines three general uses for Resolve Points that all characters can use: regaining Stamina Points as part of a 10-minute rest, stabilizing, and staying in the fight.
In addition to using Resolve Points to activate class features and for the general uses detailed in the Core Rulebook, this section introduces several new ways to use Resolve Points. These are alternate rules options that GMs can choose to add to or omit from their game.
Specialized uses include new ways to use your Resolve Points. These are split into four categories: defensive, offensive, transport, and utility. As part of your daily preparations, you can select one new way to use your Resolve Points per category. Each specialized use that a character with Resolve Points selects can be used once per day.
Source
Starfinder Enhanced pg. 186
This category covers primarily protective uses of Resolve Points. Source Starfinder Enhanced pg. 186 |
This category covers uses of Resolve Points that pack an offensive punch. Source Starfinder Enhanced pg. 186 |
This category involves uses of Resolve Points related to vehicles, starships, and other forms of transport. Source Starfinder Enhanced pg. 187 |
This category’s uses of Resolve Points can be useful in a pinch. Source Starfinder Enhanced pg. 187 |