Expansive Critical
When you roll initiative, you ca spend a number of Resolve Points equal to one-quarter you maximum (minimum 1, maximum 3) to increase the ease wit which you critically hit. For the duration of that combat, yo apply critical hit effects when you roll a 19 or a 20 on the di and would hit your target, rather than only on a 20. This onl applies your weapon’s critical hit effect; it doesn’t double the damage dealt by your attack.
Source
Starfinder Enhanced pg. 186