Dream Peddler
Required Type
Aberration, animal, dragon, humanoid, magical beast, or monstrous humanoid.
Required Array
Suggested Ability Score
Wisdom, Charisma
Traits
+2 morale bonus to Will saving throws and Wisdom-based skill checks |
Limited Telepathy (30 ft.) |
–2 penalty to initiative checks and Strength- and Dexterity-based skill checks |
Can fall asleep at will |
Psychokinetic hand and telekinetic projectile at will and lesser confusion (CR 10+ or 10th-level character, replace with confusion) 3/day |
These fleshy creatures bond to a host’s back and sink fine filaments into the host’s brain to trigger its pleasure centers, “sweetening” their meal and triggering psychic abilities. Their hosts enjoy a mild euphoria, but they also become less motivated and more risk-averse, making this symbiend unpopular outside of drug dens and religious communes.
Systems: Brain, spinal column.
Source
Alien Archive pg. 113