Voidshard Spawn

CR

3+

Required Type

Undead

Required Array

Combatant, Expert, Spellcaster

Traits

Increases to 5 at CR 12+

DR /magic
Cold resistance 10
Fly Speed 30 ft.
Order Aversion (Su)

Voidshard vampires despise order and organization. If an opponent uses a standard action to create and present an orderly structure, such as a line of stones or a tower of bricks, the voidshard vampire must succeed at a Will save or become fixated on destroying the structure. If fixated, the voidshard vampire must spend their next turn moving to and destroying the structure. Once the voidshard vampire has become fixated on one structure, they’re immune to this effect with any other structures for 1 hour.

Entropic Touch (Ex)

A voidshard vampire’s natural attacks can strike incorporeal creatures as if they had the ghost killer fusion. All of a voidshard vampire’s natural attacks deal +1d6 cold damage to the target.

See Sceaduinars (Su)

A voidshard vampire is immune to a sceaduinar’s hidden from undead ability.

hose who have been killed by a voidshard vampire might rise again as one of their spawn. Such undead are less powerful than their new masters but still suffer from their aversion to order and can see the outsiders from the Negative Energy Plane known as sceaduinars.

Source

Horizons of the Vast: Whispers of the Eclipse pg. 61

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